Update:<Feb 28, 07> I fixed a bug which prevented the launcher from exiting. Optimized the code.
Leonardo Risuleo posted another article on how to create a FlashLite 2.1 launcher. I have read his other article on Adobe devnet. Interestingly, I have also been thinking/doing on same thing for last some days.
I have modified his code to work on Series 60 2nd edition (not tested on all). Also added functionality where SWF would be opened after some delay, because FlashLite player takes around 6-7 seconds to show splash-animation.
You can download the source. You would need Carbide.C++, if you want to compile without doing much.
If you want to test without compiling, copy Twitter App to E:\Others\Opera\ and then install .sis.
If you are going to build your own launcher, you would need to change following things in “inc\FlashLite21LauncherConstants.h” :
- SWF file-path
- KMaxWaitTime – You might want to adjust the delay after some test. Default is ten seconds.
Apart from that, please make sure your project has your unique UID. You can either use from protected range or get one from Symbian. You can register on https://www.symbiansigned.com/ to find more details.