Tag Archives: sdk

A Developer’s Open Letter to RIM

Jamie Murai has written an open letter to RIM, the company behind Blackberry and Playbook. Jamie talks about his experience of setting up development environment for Playbook application development.

It seems, RIM has failed to attract developers, the credit goes to broken development process and tool-chain. One has to spend good amount of time (and money?) setting up development environment, building application and deploying the same to marketplaces.

Why would developers bother looking at Playbook development, when they have better options (iOS and Google Android), where  development, deployment and monetization is relatively very-very simpler.

Developer usability is very important. Any company that relies on developer community/ecosystem for their growth, should take some lessons from Jamie Murai’s open-letter, which enlists some important points/issues.

Read Jamie Murai’s Open Letter To RIM’s Developer Relations.

BugQuash

BugQuash is a great initiative to bring Flex community together to contribute in various ways (bug filing, fixing, patching, etc) to OpenSource Flex SDK.

I am sure, you must have heard about last BugQuash which was organized last month, by Flex community members: Nate Beck and Marty Mickelson.

Hundreds of community members participated including me.

I submitted some patches, which are not big ones, but I got a lot of appreciation from teams within Adobe and other people from community. It suggests that even small contributions matter, hence I should be contributing more often.

Dave Story (VP Developer Tools, Adobe Systems) sent some pictures from one of the all-hands meeting, where BugQuash was discussed, where entire team, along with Dave, thanked to each contributor for their contributions over phone.

Thanks to everyone who organized and participated. It helped me to get started contributing, which I always wanted to do. I am going to try to contribute as often as I can.

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Update:Next BugQuash is happening on May 17, 2009. Check out BugQuash for more details.
Update: BugQuash on May 17, 2009 was successful and your truely submitted two patches 🙂

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